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Wednesday 15 July 2009

SCMOTD #91 - Strip Bound 2

Strip Bound 2

6P Generated Bound Obstacle, Ice 128x128 - by adzzman_ in April 2007
Read the explosive patterns and time your movement to pass numerous agility and reflex puzzles.
Strip Bound 2(P).scx
Download StarCraft Map: Strip Bound 2
Difficulty: Medium // Levels: 40 // Strips: 14 // Lives: 2, +2 per level // Features: Give Lives, Lag Test, Ban
Note: requires 2 players passing to complete each level // Secret: touch to the lower center on the 12th level

Tuesday 14 July 2009

SCMOTD #90 - Entrance Block

입구막기FINAL[2] (마나무한)

Full 6P Dynamic Ramp Control, Ice 128x128 - by byd_soe in before 2008
Play your role as the defense or support unit to survive and eliminate various outnumbering attackers.
Block the Snow Gate.scx
Download StarCraft Map: Block the Snow Gate
Levels: 40 // Lives: None // Mods: free energy

Monday 13 July 2009

SCMOTD #89 - Blood Pressure Marathon

Blood Pressure Marathon

FFA 6P Racing Deathmatch Micro, Twilight 128x128 - by Birth.BuzZ in 2008
Exploit randomly given racers and trick other players into killing each others while you run to the goal.
Blood Pressure Marathon 15Z.scx
Download StarCraft Map: Blood Pressure Marathon

Description: This is a random fighters racing game. All players race while fighting each other to keep the winning players down. The map is a circular track and has four checkpoints where you will be given a new random racer/fighter unit every time. You can choose either to fight other players or to rush to the next checkpoint. There are 56 possible racers, and some are very slow or even immobile--that will need the help from other players to remobilize you (most likely unintentional). This game benefits from social skill as you can use other players to your advantage, but don't be too aggressive or other players will take revenge. Be the first to complete 15 laps to win.

Sunday 12 July 2009

SCMOTD #88 - Hell Bridge Hardcore

HELL Bridge[hardcore version]

RanPos 6v2c Fast Custom, Jungle 128x128 - mid 2000s
Rush mass defenses then penetrate the enemy's base with aggressive factories to disrupt their assaults.
6vs2 HELL Bridge Hardcore.scx
Download StarCraft Map: Hell Bridge Hardcore
Mods: 255 Upgs, fast build, autoenergy // Tip: rush offenses because more enemy heroes come as time passes

Saturday 11 July 2009

SCMOTD #87 - Path Defense

Path Defense

Individual 6P Walling|Embedding Tube Defense, Jungle 64x96 - by Oo.Vic.oO in mid 2000s
Carve a confusing path for enemy runners and focus your defenses at the points where they clog.
Path Defense v21@1.14.scx
Download StarCraft Map: Path Defense
Levels: 20 // Cap: 60 Bunkers // Tip: order your SCV from the start to go to the end to test your formation

Friday 10 July 2009

SCMOTD #86 - SpidaMines PRO

÷SpìÐàMïñès÷ PRÒ

5P Mines Roam Tag, Installation 64x64 - by Fatal_Error[eA] in before 2004
Litter trails of mines to bombard the enemy as you evade their relentless and intensifying attacks.
Spider Mines PRO.scx
Download StarCraft Map: SpidaMines Pro
Waves: 11 // Timer: 15 SC minutes // Bonus: 25, 50, 75, 150 kills = +1 Mine and heal // Revive: No

Thursday 9 July 2009

SCMOTD #85 - 1a2a3a Micro Ghosts

1a2a3a Micro

6P Individual Hotkey Game, Space 128x128 - by MorroW in mid 2000s
Rapidly shoot down the continuous stream of enemies using hotkey switches and force attacks.
1a2a3a Micro Normal.scx
Download StarCraft Map: 1a2a3a Micro, 1a2a3aMicro, Micro1a2a3a
Levels: 8 // Lives: 10 // Tip: hold shift to attack consecutive enemies with one ghost

Wednesday 8 July 2009

SCMOTD #84 - Magic The Gathering MaguS

MtG MaguS Edition

5P Uniques Spells Madness, Jungle 128x128 - by The_MaguS in before 2002
Summon packs of beasts, cast malevolent spells, and erect buff shrines to overpower other magicians.
MtG Magus Edition V2 (9.2c).scx
Download StarCraft Map: Magic The Gathering Magus Edition
Spells: 6 unique // Summons: 6 unique // Features: 10 "Artifact" shrines, 18 additional spells/summons
Branches: P1 Red ~ 10'Bat, 6'DT, 5'BC; P2 Cyan ~ 9'Lot, 6'Wra, 6'Arch; P3 Green ~ 11'Ling, 6'Kerr, 6'Goon;
P5 Black ~ 9'DevO, 6'Hyd, 6'JimM 6'Muta; P6 White ~ 12'Rine, 6'Vult, 6'Scout; new units spawn with old

[Player 1 Red] Spell Prices:
Meteor Shower (12,000 - 15,000 Mana) : Destroys all units in the center area
Lightning Bolt (7,000 Mana) : Kills 10 units in each enemy base
Smoke (25,000 Mana) : Makes enemy Phrexian Lens vulnerable
Relentless Assault (38,000 Mana) : Sends large armies to attack each enemy
Lava Storm (12,000 Mana) : Converts six Warlords into Molten Hydras, bring to Mox Diamonds
Rivalry (25,000 Mana) : Kills center, drains Arbiters, Urza's Apprentices, ghosts, and defilers. Moves ALL Urza and level 3 units to the center and kills all of your level 2

[Player 2 Cyan] Spell Prices :
Hydroblast (12,000 - 15,000 Mana) : Destroys all units in the center area
Energy Field (15,000 Mana) : Gives you perimeter defense
Mana Drain (25,000 Mana) : Depletes all of your opponents' mana
Clone (66,000 Mana) : Give you three of the most powerful summon of every color
Anarchy (15,000 Mana) : Send all enemy units in the game to the center area
Aura Flux (30,000 Mana) : Kills all enemy units with energy except for Urza's Apprentice

[Player 3 Green] Spell Prices :
Hurricane (12,000 - 15,000 Mana) : Kills all units in the center area
Stream of Life (7,000 Mana) : Heals all your units to 100%
Giant Strength (25,000 Mana) : Gives you twelve Giant Spiders
Living Lands (12,000 Mana) : Gives you perimeter defense
Nature's Lore (60,000 Mana) : Kills all enemy level 1-3 units, sends dragons to each base
Song of the Elves (22,000 Mana) : Brings 12 enemy units from each base and converts them

[Player 5 Black] Spell Prices :
Acid Rain (12,000 - 15,000 Mana) : Destroys all units in the center area
Wall of Putrid Flesh (14,000 Mana) : Destroys all perimeter defenses and level 1 units
Engineered Plague (10,000 Mana) : Gives you a large army of Sengir Bats
Vile Requiem (30,000 Mana) : Creates an ambush at each enemy base
Sacrifice : Kills 40 Maggot Carriers in exchange for 16,000 Mana, must have 10,000 Mana
Dark Ritual (60,000 Mana) : Your Mage is revived if it dies, destroys all enemy units in base

[Player 6 White] Spell Prices :
Burst of Energy (12,000 - 15,000 Mana) : Destroys all units in the center area
Blessed Reversal (25,000 Mana) : Kills all your units in the center then gives all units in the center to you
Circle of Protection (15,000 Mana) : Give you perimeter defense
Wrath of God (50,000 Mana) : Kills enemy summons and level 1-2 units, sets level 3 units to 33% health
Planar Collapse (20,000 Mana) : Sets all enemy structures to 10% health, kills all level 2 units
Path to Ascension (18,000 Mana) : Ascends 6 White Knights into Archangels, bring to Mox Diamonds

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