SCMOTD #77 - Offensive Strike
By Drant on Wednesday 1 July 2009, - SCMOTD - Permalink
--- Offensive Strike ---
Full 4P Regular Scenarios Custom, Ice 128x128 - by SentryIII
in 2000
Race against the clock as you rush offensive counters to
generated and fortified enemy outposts.
Offensive Strike
[fixed].scx
Mod: Up255 // Bonus: Razed50-Geyser50K Razed100-KamikazeTank CompleteL14Under3m-5FenZ
Level Prep Time Armaments (4x) 01 5:00 4:00 3'Lurk 2'Ling 2'Ov 1'Pool ---------------- 02A 2:00 5:00 3'Bunk 3'Dep 1'CC 1'Rack 14'Rine 8'SCV 3'Vult 2'Tank 02B 5:00 4'Depo 1'CC 1'Fact 1'Rack 1'Acad 24'Rine 8'SCV 3'Vult 2'TankS ---------------- 03 2:00 6:00 4'Bunk 3'Turr 24'Rine 4'TankS 4'Gol ---------------- 04A 2:00 5:00 8'Cann 2'Pyl 6'Lot 3'Reav 3'HT 04B 5:00 2'StarG 2'Pyl 1'Nex 1'Gate 1'Core 1'Forge 12'Scout 6'Goon 4'Probe 2'Obs ---------------- 05A 2:00 5:00 2'StarG 2'Pyl 1'Nex 1'Gate 1'Core 1'Forge 12'Scout 6'Goon 4'Probe 2'Obs 1'Reav|1'Arb 05B 5:00 8'Cann 2'Pyl 6'Lot 3'Reav 3'HT ---------------- 06 2:00 0:30 1'Turr 1'DevO|1'KulG (immediately attack the Turret in the center when level starts) ---------------- 07A 2:00 5:00 3'Bunk 2'Turr 1'CC 1'Fact 1'Rack 1'EBay 10'Rine 8'Wra 2'TankS 2'Gho 2'Bat 2'Mine 1'SciV 07B 5:00 1'InfCC 1'Fact 1'Rack 1'Depo 1'UlCav 1'HyDen 1'Pool 6'Dev 2'Inf 3'Lurk 8'Hyd 1'Guard 1'Ov ---------------- 08A 3:00 5:00 1'InfCC 1'Fact 1'Rack 1'Depo 1'UlCav 1'HyDen 1'Pool 6'Dev 2'Inf 3'Lurk 8'Hyd 1'Guard 1'Ov 08B 5:00 3'Bunk 2'Turr 1'CC 1'Fact 1'Rack 1'EBay 10'Rine 8'Wra 2'TankS 2'Gho 2'Bat 2'Mine 1'SciV ---------------- 09 2:00 6:00 1'CC 1'StarP 1'Rack 1'EBay 4'Turr 3'Bunk 12'Rine 8'Gho 5'TankS 4'Valk 4'SCV 1'BC 1'SciV ---------------- 10 2:00 5:00 6'Sunk 3'Spore 1'Hatch 1'Pool 12'Ling 10'Dro 6'Muta 6'Hyd 4'Ult 4'Def 3'Gua 2'Ov ---------------- 11 5:00 6:00 1'Pyl (attack the Civ so it moves to the Beacon to uninvincibilize the Pylon) ---------------- 12A 2:00 6:00 7'Sunk 4'Spore 1'Lair 1'QNest 1'HyDen 1'Pool 1'Chamb 16'Ling 8'Gua 8'Hyd 6'Dro 4'Ult 4'Ygg 4'Def 2'KulM 2'Muta 12B 5:00 4'Bunk 3'Turr 16'JimM 12'BC 7'TankS 4'Alan ---------------- 13 2:00 6:00 1'HyDen 1'Nydus 12'DevO (enemy buildings regen, Nuke/Yamato or mass attack them) ---------------- 14 3:00 6:00 2'StarG 2'Pyl 1'Nex 1'Gate 1'Core 1'Forge 1'Cann 8'DT 5'Carr 4'Reav 4'Probe 2'Obs 1'Arch ---------------- 15 2:00 4:00 1'Bunk 4'JimM 20'Ling (comp spawns one Ling every second) ---------------- 16 2:00 5:00 1'IonC 4'HK (two units will be autokilled near the IonC every second) ---------------- 17 2:00 6:00 5'Sunk 2'Spore 1'Hive 1'QNest 1'HyDen 1'Chamb 18'DevO 8'HK 8'Ov 6'Gua 6'Def 6'Dro 3'KulM 2'KulG ---------------- 18A 2:00 5:00 4'Bunk 3'Turr 16'JimM 12'BC 7'TankS 4'Alan 18B 6:00 7'Sunk 4'Spore 1'Lair 1'QNest 1'HyDen 1'Pool 1'Chamb 16'Ling 8'Gua 8'Hyd 6'Dro 4'Ult 4'Ygg 4'Def 2'KulM 2'Muta ---------------- 19 2:00 5:00 4'Cann 3'Bunk 2'Turr 1'Nex 1'Pyl 14'TankS 12'JimM 9'Lurk 6'BC 3'Obs 2'Dani ---------------- 20 2:00 5:00 1'Bunk 4'JimM 1'Hype(A35 H9999 D150) (kill the BC to uninvincibilize the Bunker)